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Eye-Skate

3 Game Reviews w/ Response

All 12 Reviews

+Concept -Execution

Good concept, but not much more, controls are just frustrating, I died 15 times before I was able to get the Candy on Level 1 and finish. You mention it's supposed to be "hard", but the issue isn't difficulty when the player is wrestling with controls. Difficulty should also progressively increase. When it takes 15 tried to %100 1st level, and then 1 try to %100 2nd level, something's wrong. Obvious potential here, just put more work in.

Jools64 responds:

Thanks for your feedback.

The candy was more supposed to be something you get on the second time round if you want more of a challenge but I really should have made that more obvious I think. II did take quite a lot of time to make sure just running straight through the levels had a far nicer difficulty curve though.

I have slowed down the bats horizontal movement, hopefully that helps in some way but I understand what you mean about the controls. There's not much I can do now without completely re-designing the game though so I guess I'll just leave it as it is.

Again thanks for the constructive feedback. :)

Promising Work

Your interest in animation shows, good frame by frame work. As a suggestion for tutorials if you do make more (you should) would be to make it even simpler, going down to the bones of the model, as you said hands are a network of tubes. If you showed how to plan out the motions of a hand on the skeletal level first and then add the details, it would be a nice lesson to kids who are serious about learning the art of Animation. However this is by all means great work! Keep it up!

tomocles responds:

will do, eye-skate. The problem with teaching at the skeletal level is that if you arent an advanced drawer, it causes them to apply an unneccessary, and mostly detrimental step to the process. Only advanced users know when to use something like a skeletal structure.

awesome, but...

one major "bug" kinda wrecked it all; once your men engage an enemy you can't control them any more, so if a unit is getting hurt you can't pull him out of the fray. Fix that and this would be 10 times better.

Joelasticot responds:

Yes you can, read the author's comments please.

Try to be skillful in anything you do, and always be trying to get better, no matter how good you think you are.

Age 36, Male

Environment Artist

The World

Vancouver, BC, Canada

Joined on 4/24/04

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